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Waveform Audio File Format  |  1997-08-06  |  451.1 KB  |  1 channel  |  22,050 sample rate  |  21 seconds
Transcription: Now there's a lot more to this script than what we're seeing right now, but I just wanted to concentrate on this particular section and talk about how you create global variables to create a different mode. For example, the squash mode or the pickup mode. The interactivity of the game revolves around what mode has been set at what time during the game.